{"id":168066,"date":"2024-02-21T17:18:55","date_gmt":"2024-02-21T20:18:55","guid":{"rendered":"https:\/\/www.comboinfinito.com.br\/principal\/?p=168066"},"modified":"2024-02-21T17:19:58","modified_gmt":"2024-02-21T20:19:58","slug":"no-rest-for-the-wicked-souls-monster-hunter","status":"publish","type":"post","link":"https:\/\/www.comboinfinito.com.br\/principal\/no-rest-for-the-wicked-souls-monster-hunter\/","title":{"rendered":"No Rest for the Wicked tem combate estilo Souls e Monster Hunter"},"content":{"rendered":"\n<h4 class=\"wp-block-heading has-text-align-center\"><strong>Uma Souls sob uma nova perspectiva<\/strong><\/h4>\n\n\n\n<p><a href=\"https:\/\/www.comboinfinito.com.br\/principal\/tag\/no-rest-for-the-wicked\">No Rest for the Wicked<\/a> \u00e9 o mais novo game da <a href=\"https:\/\/twitter.com\/moongamestudios\">Moon Studio<\/a> (conhecida pela franquia Ori). Dito isso, como parte da cobertura da IGN First, descobrimos que o t\u00edtulo tem grande inspira\u00e7\u00e3o em Souls e Monster Hunter no que tange o combate ao inv\u00e9s de Diablo.<\/p><div id=\"combo-404584556\" class=\"combo-paragrafo-1-2 combo-entity-placement\"><div style=\" margin: 10px auto;\">\r\n  <div style=\"text-align: center; \">\r\n    <span style=\"font-size: 10px; \">- PUBLICIDADE -<\/span>\r\n  <\/div>\r\n  <div class=\"pubad\" data-pos=\"LMR\" style=\"margin:0 auto; text-align: center; width: 336px; height: 280px;\"><\/div>\r\n<\/div><\/div>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"No Rest for the Wicked&#039;s Crunchy Combat is More Dark Souls Than Diablo - IGN First\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/oDjPENSslMo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Em entrevista ao IGN, o cofundador e diretor criativo do Moon Studio, <strong>Thomas Mahler<\/strong>, disse: <strong>\u201cFomos mais inspirados n\u00e3o por Diablo em termos de combate, mas por Souls e Monster Hunter\u201d.<\/strong><\/p>\n\n\n\n<p>Ademais, Mahler complementa dizendo que o combate de No Rest for the Wicked tamb\u00e9m tem inspira\u00e7\u00e3o em jogos de luta com Street Fighter, por exemplo. <strong>\u201cDefinitivamente tamb\u00e9m tivemos influ\u00eancia dos jogos de luta. Sempre gostamos da ideia de fazer combos, como soco leve, chute forte, Hadouken. Quer\u00edamos infundir isso um pouco, que voc\u00ea pudesse fazer combo A, combo B e depois fazer uma esp\u00e9cie de golpe a\u00e9reo.\u201d<\/strong><\/p>\n\n\n\n<p>Portanto, a Moon Studio quer trazer ao ARPG (conhecido por seu spam de bot\u00f5es de ataques) uma experi\u00eancia mais t\u00e1tica onde cada golpe faz sentido. Al\u00e9m disso, outro aspecto que No Rest for the Wicked ir\u00e1 desmistificar \u00e9 a qualidade dos inimigos em tela. O est\u00fadio garantiu que n\u00e3o ter\u00e1 20 inimigos lhe esperando no cen\u00e1rio, por exemplo. <strong>\u201c\u00c9 encontro ap\u00f3s encontro. Cada movimento \u00e9 importante\u201d.<\/strong><\/p><div id=\"combo-1830133262\" class=\"combo-paragrafo-3 combo-entity-placement\"><div style=\" margin: 10px auto;\">\r\n  <div style=\"text-align: center; \">\r\n    <span style=\"font-size: 10px; \">- PUBLICIDADE -<\/span>\r\n  <\/div>\r\n  <div class=\"pubad\" data-pos=\"LMR\" style=\"margin:0 auto; text-align: center; width: 336px; height: 280px;\"><\/div>\r\n<\/div><\/div>\n\n\n\n<p>Em suma, temos um encontro marcado com No rest for the Wicked em 1\u00ba de mar\u00e7o de 2024 atrav\u00e9s de uma apresenta\u00e7\u00e3o.<\/p>\n<div id=\"combo-314767798\" class=\"combo-depois-do-conteudo combo-entity-placement\"><div id=\"target-outbrain\"><\/div>\r\n<!--OUTBRAIN-->\r\n<script type=\"text\/javascript\">\r\n\/*smartfeed*\/\r\ndocument.getElementById(\"target-outbrain\").insertAdjacentHTML('afterEnd','<div class=\"OUTBRAIN\" data-src='+ location.href +' data-widget-id=\"GS_4\"style =\"width:80%;margin:auto;\"><\/div>');\r\n<\/script>\r\n<script type=\"text\/javascript\" async=\"async\" src=\"\/\/widgets.outbrain.com\/outbrain.js\"><\/script>\r\n<!--OUTBRAIN--> <\/div>","protected":false},"excerpt":{"rendered":"<p>Uma Souls sob uma nova perspectiva No Rest for the Wicked \u00e9 o mais novo game da Moon Studio (conhecida pela franquia Ori). Dito isso, como parte da cobertura da IGN First, descobrimos que o t\u00edtulo tem grande inspira\u00e7\u00e3o em Souls e Monster Hunter no que tange o combate ao inv\u00e9s de Diablo. Em entrevista [&hellip;]<\/p>\n","protected":false},"author":40,"featured_media":168067,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","footnotes":""},"categories":[12309,12293,25,12298,36,20651,241,49,41590],"tags":[291,12121,85142,84885,81401],"class_list":["post-168066","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-noticias","category-games","category-pcgames","category-plataformas","category-playstation","category-ps5","category-todas","category-xbox","category-xbox-series","tag-diablo","tag-monster-hunter","tag-moon-studio","tag-no-rest-for-the-wicked","tag-souls"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>No Rest for the Wicked tem combate estilo Souls e Monster Hunter<\/title>\n<meta name=\"description\" content=\"A Moon Studio revelou que o combate No Rest for the Wicked tem inspira\u00e7\u00e3o de Souls e Monster Hunter. Confira!\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.comboinfinito.com.br\/principal\/no-rest-for-the-wicked-souls-monster-hunter\/\" \/>\n<meta name=\"author\" content=\"Jo\u00e3o Ant\u00f4nio\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.comboinfinito.com.br\\\/principal\\\/no-rest-for-the-wicked-souls-monster-hunter\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"In\u00edcio\",\"item\":\"https:\\\/\\\/www.comboinfinito.com.br\\\/principal\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"No Rest for the Wicked tem combate estilo Souls e Monster Hunter\"}]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"No Rest for the Wicked tem combate estilo Souls e Monster Hunter","description":"A Moon Studio revelou que o combate No Rest for the Wicked tem inspira\u00e7\u00e3o de Souls e Monster Hunter. 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