{"id":176221,"date":"2025-04-14T10:06:55","date_gmt":"2025-04-14T13:06:55","guid":{"rendered":"https:\/\/www.comboinfinito.com.br\/principal\/?p=176221"},"modified":"2025-04-14T10:06:58","modified_gmt":"2025-04-14T13:06:58","slug":"dragon-age-mass-effect-ea","status":"publish","type":"post","link":"https:\/\/www.comboinfinito.com.br\/principal\/dragon-age-mass-effect-ea\/","title":{"rendered":"EA sempre &#8220;preferiu&#8221; Mass Effect em vez de Dragon Age &#8211; Entenda!"},"content":{"rendered":"\n<h2 class=\"wp-block-heading has-text-align-center\">David Gaider, ex-roteirista da BioWare, diz que EA \u201cpreferia\u201d Mass Effect<\/h2>\n\n\n\n<p>A franquia <strong>Dragon Age<\/strong>, mesmo com seu sucesso e f\u00e3s dedicados, nunca foi prioridade dentro da <strong>Electronic Arts<\/strong> (EA), segundo revelou David Gaider, ex-roteirista da BioWare. Em uma s\u00e9rie de postagens na rede BlueSky, Gaider compartilhou sua vis\u00e3o sobre como a publisher enxergava a s\u00e9rie de fantasia em compara\u00e7\u00e3o com <a href=\"https:\/\/www.comboinfinito.com.br\/principal\/mass-effect-reboot-em-desenvolvimento\/\" target=\"_blank\" rel=\"noreferrer noopener\">Mass Effect<\/a>, outra grande marca da desenvolvedora.<\/p><div id=\"combo-2139842953\" class=\"combo-paragrafo-1-2 combo-entity-placement\"><div style=\" margin: 10px auto;\">\r\n  <div style=\"text-align: center; \">\r\n    <span style=\"font-size: 10px; \">- PUBLICIDADE -<\/span>\r\n  <\/div>\r\n  <div class=\"pubad\" data-pos=\"LMR\" style=\"margin:0 auto; text-align: center; width: 336px; height: 280px;\"><\/div>\r\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Prefer\u00eancia clara por Mass Effect<\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:6idaktmmodnebdn4zeyi7xdn\/app.bsky.feed.post\/3lmqz2n5quk2p\" data-bluesky-cid=\"bafyreids2hrmqxwulnrkofj6ww52nwmqt3ehg6z5bpsew5khmz32jglzdy\"><p lang=\"en\">While I was at BioWare, EA *always* preferred Mass Effect, straight up Their Marketing team liked it more. It was modern. It had action. They never quite knew what to do with DA, and whenever DA outperformed ME, ME got the excuses. If you ask me, it was always just shy of the axe since DA Origins.<\/p>&mdash; <a href=\"https:\/\/bsky.app\/profile\/did:plc:6idaktmmodnebdn4zeyi7xdn?ref_src=embed\">David Gaider (@davidgaider.bsky.social)<\/a> <a href=\"https:\/\/bsky.app\/profile\/did:plc:6idaktmmodnebdn4zeyi7xdn\/post\/3lmqz2n5quk2p?ref_src=embed\">2025-04-14T07:11:01.939Z<\/a><\/blockquote><script async src=\"https:\/\/embed.bsky.app\/static\/embed.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>De acordo com Gaider, a <strong>EA sempre demonstrou prefer\u00eancia por Mass Effect<\/strong>. Para a empresa, a tem\u00e1tica de fic\u00e7\u00e3o cient\u00edfica e o foco em a\u00e7\u00e3o tornavam a franquia muito mais f\u00e1cil de ser comercializada. J\u00e1 Dragon Age, com sua ambienta\u00e7\u00e3o sombria e mec\u00e2nicas estrat\u00e9gicas, n\u00e3o recebia o mesmo entusiasmo dos times de marketing.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><em><strong>\u201cEnquanto eu estava na BioWare, a EA sempre preferiu Mass Effect, sem rodeios. Era moderno. Tinha a\u00e7\u00e3o. Eles nunca souberam bem o que fazer com Dragon Age, e sempre que DA superava ME, surgiam desculpas.\u201d<\/strong><\/em><\/p>\n<\/blockquote>\n\n\n\n<h2 class=\"wp-block-heading\">Marketing confuso e dire\u00e7\u00e3o inst\u00e1vel<\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:6idaktmmodnebdn4zeyi7xdn\/app.bsky.feed.post\/3lmr3odz3e22p\" data-bluesky-cid=\"bafyreia7irsbujoh3zjlhu5byizcm6ryde7wkhth47pem7gxve7riqtofq\"><p lang=\"en\">Maybe in part? I&#39;d say the biggest reason was that, while I was there, the BioWare teams were bad at overreaction. They&#39;d take the feedback\/criticism to heart &#8211; both our own and the fans&#39; &#8211; and generally fixed that but also overcorrected.And then there was EA&#39;s influence on top of that, yes.<\/p>&mdash; <a href=\"https:\/\/bsky.app\/profile\/did:plc:6idaktmmodnebdn4zeyi7xdn?ref_src=embed\">David Gaider (@davidgaider.bsky.social)<\/a> <a href=\"https:\/\/bsky.app\/profile\/did:plc:6idaktmmodnebdn4zeyi7xdn\/post\/3lmr3odz3e22p?ref_src=embed\">2025-04-14T07:57:50.921Z<\/a><\/blockquote><script async src=\"https:\/\/embed.bsky.app\/static\/embed.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Um dos motivos apontados por f\u00e3s e pelo pr\u00f3prio Gaider para as diferen\u00e7as marcantes entre os jogos da franquia \u00e9 a <strong>falta de clareza da EA sobre como posicionar Dragon Age<\/strong>. Segundo o roteirista, isso acabou influenciando diretamente nas mudan\u00e7as de tom e estrutura de cada t\u00edtulo.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><em><strong>\u201cTalvez em parte\u201d, <\/strong><\/em>respondeu ele ao ser questionado sobre a influ\u00eancia do marketing.<em><strong> \u201cMas tamb\u00e9m havia um problema interno: as equipes da BioWare exageravam nas rea\u00e7\u00f5es. Sempre levavam feedback a s\u00e9rio, mas corrigiam demais.\u201d<\/strong><\/em><\/p>\n<\/blockquote>\n\n\n\n<h2 class=\"wp-block-heading\">De Origins ao The Veilguard<\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"REVIEW: DRAGON AGE THE VEILGUARD \u00c9 TUDO ISSO MESMO? AN\u00c1LISE COMPLETA!\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/aaUzaxAhHBs?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p><strong>Dragon Age: Origins<\/strong> estreou em 2009 e logo conquistou seu espa\u00e7o entre os RPGs de fantasia. A sequ\u00eancia, <strong>Dragon Age 2<\/strong>, chegou dois anos depois, mas recebeu cr\u00edticas mistas. Ap\u00f3s o encerramento da trilogia Mass Effect, a BioWare lan\u00e7ou <strong>Dragon Age: Inquisition<\/strong> em 2014, alcan\u00e7ando sucesso cr\u00edtico e comercial.<\/p><div id=\"combo-4253839186\" class=\"combo-paragrafo-3 combo-entity-placement\"><div style=\" margin: 10px auto;\">\r\n  <div style=\"text-align: center; \">\r\n    <span style=\"font-size: 10px; \">- PUBLICIDADE -<\/span>\r\n  <\/div>\r\n  <div class=\"pubad\" data-pos=\"LMR\" style=\"margin:0 auto; text-align: center; width: 336px; height: 280px;\"><\/div>\r\n<\/div><\/div>\n\n\n\n<p>O cap\u00edtulo mais recente, <a href=\"https:\/\/www.comboinfinito.com.br\/principal\/dragon-age-the-veilguard-review\/\" target=\"_blank\" rel=\"noreferrer noopener\">Dragon Age: The Veilguard<\/a>, chegou em outubro de 2024 para PS5, Xbox Series X|S e PC. Apesar da recep\u00e7\u00e3o positiva da cr\u00edtica, o t\u00edtulo teve desempenho abaixo do esperado em vendas. De acordo com o CEO da EA, <strong>Andrew Wilson<\/strong>, a aus\u00eancia de elementos multijogador e de mundo compartilhado pode ter afastado parte do p\u00fablico.<\/p>\n\n\n\n<p>Assim, mesmo com uma base fiel de f\u00e3s, Dragon Age ainda enfrenta incertezas sobre seu futuro. Resta saber se a BioWare conseguir\u00e1 manter a ess\u00eancia da franquia diante da press\u00e3o por mudan\u00e7as comerciais.<\/p>\n\n\n\n<p>Por fim, comente o que voc\u00ea achou da revela\u00e7\u00e3o, compartilhe com os amigos e n\u00e3o deixe de acompanhar nossas <a href=\"https:\/\/www.comboinfinito.com.br\/principal\/category\/noticias\/\" target=\"_blank\" rel=\"noreferrer noopener\">\u00faltimas not\u00edcias<\/a> e <a href=\"https:\/\/www.comboinfinito.com.br\/principal\/category\/games\/analises\/\" target=\"_blank\" rel=\"noreferrer noopener\">an\u00e1lises de s\u00e9ries e jogos<\/a>.<\/p><div id=\"combo-604091197\" class=\"combo-conteudo combo-entity-placement\"><div style=\" margin: 10px auto;\">\r\n  <div style=\"text-align: center; \">\r\n    <span style=\"font-size: 10px; \">- PUBLICIDADE -<\/span>\r\n  <\/div>\r\n  <div class=\"pubad\" data-pos=\"LMR\" style=\"margin:0 auto; text-align: center; width: 336px; height: 280px;\"><\/div>\r\n<\/div><\/div>\n\n\n\n<p><strong>Fonte:<\/strong> <a href=\"https:\/\/gamingbolt.com\/mass-effect-was-preferred-over-dragon-age-by-ea-and-marketing-teams-former-writer\" target=\"_blank\" rel=\"noreferrer noopener\">Gaming Bolt<\/a><\/p>\n<div id=\"combo-348159687\" class=\"combo-depois-do-conteudo combo-entity-placement\"><div id=\"target-outbrain\"><\/div>\r\n<!--OUTBRAIN-->\r\n<script type=\"text\/javascript\">\r\n\/*smartfeed*\/\r\ndocument.getElementById(\"target-outbrain\").insertAdjacentHTML('afterEnd','<div class=\"OUTBRAIN\" data-src='+ location.href +' data-widget-id=\"GS_4\"style =\"width:80%;margin:auto;\"><\/div>');\r\n<\/script>\r\n<script type=\"text\/javascript\" async=\"async\" src=\"\/\/widgets.outbrain.com\/outbrain.js\"><\/script>\r\n<!--OUTBRAIN--> <\/div>","protected":false},"excerpt":{"rendered":"<p>David Gaider, ex-roteirista da BioWare, diz que EA \u201cpreferia\u201d Mass Effect A franquia Dragon Age, mesmo com seu sucesso e f\u00e3s dedicados, nunca foi prioridade dentro da Electronic Arts (EA), segundo revelou David Gaider, ex-roteirista da BioWare. Em uma s\u00e9rie de postagens na rede BlueSky, Gaider compartilhou sua vis\u00e3o sobre como a publisher enxergava a [&hellip;]<\/p>\n","protected":false},"author":29,"featured_media":158505,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","footnotes":""},"categories":[12309,12293,25,12298,36,20651,241,49,41590],"tags":[494,561,85,493,87006],"class_list":["post-176221","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-noticias","category-games","category-pcgames","category-plataformas","category-playstation","category-ps5","category-todas","category-xbox","category-xbox-series","tag-bioware","tag-dragon-age","tag-ea","tag-mass-effect","tag-the-veilguard-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>EA sempre &quot;preferiu&quot; Mass Effect em vez de Dragon Age - Entenda! - Combo Infinito<\/title>\n<meta name=\"description\" content=\"David Gaider, ex-roteirista da BioWare, revelou que a EA sempre preferiu Mass Effect em vez de Dragon Age.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.comboinfinito.com.br\/principal\/dragon-age-mass-effect-ea\/\" \/>\n<meta name=\"author\" content=\"Julia Braz\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.comboinfinito.com.br\\\/principal\\\/dragon-age-mass-effect-ea\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"In\u00edcio\",\"item\":\"https:\\\/\\\/www.comboinfinito.com.br\\\/principal\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"EA sempre &#8220;preferiu&#8221; Mass Effect em vez de Dragon Age &#8211; Entenda!\"}]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"EA sempre \"preferiu\" Mass Effect em vez de Dragon Age - Entenda! - Combo Infinito","description":"David Gaider, ex-roteirista da BioWare, revelou que a EA sempre preferiu Mass Effect em vez de Dragon Age.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.comboinfinito.com.br\/principal\/dragon-age-mass-effect-ea\/","author":"Julia Braz","schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"BreadcrumbList","@id":"https:\/\/www.comboinfinito.com.br\/principal\/dragon-age-mass-effect-ea\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"In\u00edcio","item":"https:\/\/www.comboinfinito.com.br\/principal\/"},{"@type":"ListItem","position":2,"name":"EA sempre &#8220;preferiu&#8221; Mass Effect em vez de Dragon Age &#8211; Entenda!"}]}]}},"_links":{"self":[{"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/posts\/176221","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/users\/29"}],"replies":[{"embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/comments?post=176221"}],"version-history":[{"count":0,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/posts\/176221\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/media\/158505"}],"wp:attachment":[{"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/media?parent=176221"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/categories?post=176221"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/tags?post=176221"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}