{"id":177034,"date":"2025-06-16T13:52:50","date_gmt":"2025-06-16T16:52:50","guid":{"rendered":"https:\/\/www.comboinfinito.com.br\/principal\/?p=177034"},"modified":"2025-06-16T16:25:05","modified_gmt":"2025-06-16T19:25:05","slug":"the-witcher-4-console-60fps","status":"publish","type":"post","link":"https:\/\/www.comboinfinito.com.br\/principal\/the-witcher-4-console-60fps\/","title":{"rendered":"The Witcher 4 ser\u00e1 desenvolvido com foco nos consoles para garantir 60 FPS"},"content":{"rendered":"\n<h2 class=\"wp-block-heading has-text-align-center\">The Witcher 4 prioriza consoles e promete desempenho de 60 FPS<\/h2>\n\n\n\n<p><strong>The Witcher 4<\/strong> ainda n\u00e3o tem data de lan\u00e7amento, mas j\u00e1 carrega uma ambi\u00e7\u00e3o clara: <em>rodar a 60 quadros por segundo nos consoles de atual gera\u00e7\u00e3o<\/em>. Em entrevista \u00e0 <em>Digital Foundry<\/em>, Charles Tremblay \u2014 vice-presidente de tecnologia da CD Projekt RED \u2014 explicou que o est\u00fadio adotou uma filosofia <em>\u201cconsole-first\u201d <\/em>ap\u00f3s as dificuldades de <em>Cyberpunk 2077<\/em> nos dispositivos da gera\u00e7\u00e3o passada.<\/p><div id=\"combo-1925285805\" class=\"combo-paragrafo-1-2 combo-entity-placement\"><div style=\" margin: 10px auto;\">\r\n  <div style=\"text-align: center; \">\r\n    <span style=\"font-size: 10px; \">- PUBLICIDADE -<\/span>\r\n  <\/div>\r\n  <div class=\"pubad\" data-pos=\"LMR\" style=\"margin:0 auto; text-align: center; width: 336px; height: 280px;\"><\/div>\r\n<\/div><\/div>\n\n\n\n<p>Segundo Tremblay, o pipeline dos jogos anteriores privilegiava o PC e depois fazia <em>downscale<\/em> para os consoles, o que gerou problemas not\u00f3rios no lan\u00e7amento de 2020. Dessa forma, para evitar a repeti\u00e7\u00e3o, o desenvolvimento de <strong>The Witcher 4<\/strong> come\u00e7a pelos hardwares de mesa:<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>\u201cQueremos realizar a ambi\u00e7\u00e3o de 60 FPS no PS5, com ray tracing. Isso exige trabalho conjunto com a Epic e a Unreal Engine 5, al\u00e9m de novas otimiza\u00e7\u00f5es internas.\u201d<\/strong><\/p>\n<\/blockquote>\n\n\n\n<h2 class=\"wp-block-heading\">Series S: a pedra no sapato<\/h2>\n\n\n\n<p>Questionado sobre o Xbox Series S, Tremblay admitiu que atingir os mesmos 60 FPS ser\u00e1 \u201c<strong>extremamente desafiador<\/strong>\u201d. O console menos potente da Microsoft tem apenas <em>um ter\u00e7o<\/em> da largura de banda de mem\u00f3ria do PS5, e mesmo com cache otimizado \u2014 recurso citado na recente demonstra\u00e7\u00e3o t\u00e9cnica \u2014 ainda n\u00e3o h\u00e1 garantia de performance.<\/p>\n\n\n\n<p>Com a <strong>Unreal 5<\/strong>, a equipe ir\u00e1 adaptar a tecnologia \u00e0s necessidades dos consoles, mesmo sem abrir m\u00e3o de recursos visuais, como ray tracing. Assim, a inten\u00e7\u00e3o \u00e9 evitar os problemas enfrentados no lan\u00e7amento de <em>Cyberpunk 2077<\/em> e entregar uma experi\u00eancia otimizada desde o in\u00edcio.<\/p><div id=\"combo-1262941628\" class=\"combo-paragrafo-3 combo-entity-placement\"><div style=\" margin: 10px auto;\">\r\n  <div style=\"text-align: center; \">\r\n    <span style=\"font-size: 10px; \">- PUBLICIDADE -<\/span>\r\n  <\/div>\r\n  <div class=\"pubad\" data-pos=\"LMR\" style=\"margin:0 auto; text-align: center; width: 336px; height: 280px;\"><\/div>\r\n<\/div><\/div>\n\n\n\n<p>At\u00e9 o momento, <strong>The Witcher 4<\/strong> n\u00e3o teve plataformas confirmadas e tamb\u00e9m n\u00e3o chegar\u00e1 em 2026. O desenvolvimento ainda est\u00e1 em est\u00e1gio inicial, e a equipe da CDPR segue experimentando tecnologias e estruturas de gameplay para entregar algo realmente novo.<\/p>\n\n\n\n<p>Por fim, comente o que voc\u00ea achou da estrat\u00e9gia da CD Projekt RED com The Witcher 4. Al\u00e9m disso, compartilhe com os amigos e n\u00e3o deixe de acompanhar nossas <a href=\"https:\/\/www.comboinfinito.com.br\/principal\/category\/noticias\/\" target=\"_blank\" rel=\"noreferrer noopener\">\u00faltimas not\u00edcias<\/a> e <a href=\"https:\/\/www.comboinfinito.com.br\/principal\/category\/games\/analises\/\" target=\"_blank\" rel=\"noreferrer noopener\">an\u00e1lises de s\u00e9ries e jogos<\/a>.<\/p>\n\n\n\n<p><strong>Fonte:<\/strong> <a href=\"https:\/\/gamingbolt.com\/the-witcher-4-is-opting-for-console-first-development-to-ensure-60-fps-says-vp-of-tech\" target=\"_blank\" rel=\"noreferrer noopener\">GamingBolt<\/a><\/p><div id=\"combo-1713060131\" class=\"combo-conteudo combo-entity-placement\"><div style=\" margin: 10px auto;\">\r\n  <div style=\"text-align: center; \">\r\n    <span style=\"font-size: 10px; \">- PUBLICIDADE -<\/span>\r\n  <\/div>\r\n  <div class=\"pubad\" data-pos=\"LMR\" style=\"margin:0 auto; text-align: center; width: 336px; height: 280px;\"><\/div>\r\n<\/div><\/div>\n<div id=\"combo-389266986\" class=\"combo-depois-do-conteudo combo-entity-placement\"><div id=\"target-outbrain\"><\/div>\r\n<!--OUTBRAIN-->\r\n<script type=\"text\/javascript\">\r\n\/*smartfeed*\/\r\ndocument.getElementById(\"target-outbrain\").insertAdjacentHTML('afterEnd','<div class=\"OUTBRAIN\" data-src='+ location.href +' data-widget-id=\"GS_4\"style =\"width:80%;margin:auto;\"><\/div>');\r\n<\/script>\r\n<script type=\"text\/javascript\" async=\"async\" src=\"\/\/widgets.outbrain.com\/outbrain.js\"><\/script>\r\n<!--OUTBRAIN--> <\/div>","protected":false},"excerpt":{"rendered":"<p>The Witcher 4 prioriza consoles e promete desempenho de 60 FPS The Witcher 4 ainda n\u00e3o tem data de lan\u00e7amento, mas j\u00e1 carrega uma ambi\u00e7\u00e3o clara: rodar a 60 quadros por segundo nos consoles de atual gera\u00e7\u00e3o. Em entrevista \u00e0 Digital Foundry, Charles Tremblay \u2014 vice-presidente de tecnologia da CD Projekt RED \u2014 explicou que [&hellip;]<\/p>\n","protected":false},"author":29,"featured_media":176777,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_shortscore_rating":"","_shortscore_game":"","_shortscore_summary":"","footnotes":""},"categories":[12309,12293,25,12298,36,20651,241,49,41590],"tags":[14927,85507,7849,85884,48899],"class_list":["post-177034","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-noticias","category-games","category-pcgames","category-plataformas","category-playstation","category-ps5","category-todas","category-xbox","category-xbox-series","tag-60fps","tag-cd-projekt-red-2","tag-ps5","tag-the-witcher-4-2","tag-xbox-series-x-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Witcher 4 ser\u00e1 desenvolvido com foco nos consoles para garantir 60 FPS - Combo Infinito<\/title>\n<meta name=\"description\" content=\"CD Projekt RED confirma foco \u201cconsole-first\u201d em The Witcher 4 para atingir 60 FPS no PS5 e no Xbox Series X; Series S continua um desafio.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.comboinfinito.com.br\/principal\/the-witcher-4-console-60fps\/\" \/>\n<meta name=\"author\" content=\"Julia Braz\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.comboinfinito.com.br\\\/principal\\\/the-witcher-4-console-60fps\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"In\u00edcio\",\"item\":\"https:\\\/\\\/www.comboinfinito.com.br\\\/principal\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"The Witcher 4 ser\u00e1 desenvolvido com foco nos consoles para garantir 60 FPS\"}]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"The Witcher 4 ser\u00e1 desenvolvido com foco nos consoles para garantir 60 FPS - Combo Infinito","description":"CD Projekt RED confirma foco \u201cconsole-first\u201d em The Witcher 4 para atingir 60 FPS no PS5 e no Xbox Series X; Series S continua um desafio.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.comboinfinito.com.br\/principal\/the-witcher-4-console-60fps\/","author":"Julia Braz","schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"BreadcrumbList","@id":"https:\/\/www.comboinfinito.com.br\/principal\/the-witcher-4-console-60fps\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"In\u00edcio","item":"https:\/\/www.comboinfinito.com.br\/principal\/"},{"@type":"ListItem","position":2,"name":"The Witcher 4 ser\u00e1 desenvolvido com foco nos consoles para garantir 60 FPS"}]}]}},"_links":{"self":[{"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/posts\/177034","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/users\/29"}],"replies":[{"embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/comments?post=177034"}],"version-history":[{"count":0,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/posts\/177034\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/media\/176777"}],"wp:attachment":[{"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/media?parent=177034"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/categories?post=177034"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.comboinfinito.com.br\/principal\/wp-json\/wp\/v2\/tags?post=177034"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}